Part 2 of the tutorial on creating an RTS camera in Lumberyard using c++
This tutorial starts setting up a lumberyard game with RTS like player inputs for controlling the camera.
This will be the final part of the Input series. If you haven’t already, be sure to check out part 1, part 2, and part 3 This tutorial will focus on the ability to look up and down as the player. It will probably be the most complex part since it is the camera that […]
In this tutorial we fix two of the 3 problems we created in the last tutorial.
The following post is a tutorial on how to set up player inputs for Lumberyard using C++, part 2
The following post is a tutorial on how to set up player inputs for Lumberyard using C++