Second Edition has been updated to Lumberyard 1.17. Print Edition EBook Enjoy! P.S. The accompanying source code is available at https://github.com/Aristo7/LYBook_1.17
Second Edition is out. (Updated to Lumberyard 1.16.) Print Edition EBook Enjoy! P.S. The accompanying source code is available at https://github.com/Aristo7/LYBook_1.16
After almost a year of writing, I am publishing my new general book on Lumberyard (1.16). It’s out now on Amazon. See the links below. Print Edition EBook Enjoy! P.S. The accompanying source code is available at https://github.com/Aristo7/LYBook_1.16
I had a thought today: “I sure wish I could see how EBuses and Components interact with each other in my code in a visual manner.” So I made a tool that does just that. https://github.com/Aristo7/EBusScanner EBusScanner Scans your source code for Lumberyard EBuses and their use. Build a digraph out of that information. Usage […]
At first there were dinosaurs, but they got too big and fat and died. Then came Visual Studio. But it was too big and fat too. THEN game Visual Studio open folder. BOOM, perfect
Join the Unofficial Amazon Lumberyard Slack!
Disclaimer: These views are not the views of Amazon or official Lumberyard policy. Honestly, it’s just a rant. The value of testing It is a misconception to think that test are written to determine if you wrote your code properly. Sometimes this is true if you are a true Test Driven Developer (TDD) but in […]