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Lumberyard Tutor.me

Haters of C++ need not attend.

Author: Olex Lozitskiy

Written by Olex LozitskiyOctober 19, 2018October 19, 2018

Sneak-peek at upcoming Lumberyard Book: “Game Programming with Lumberyard”

All throughout 2018 I’ve been working on my next Lumberyard book: “Game Programming with Amazon Lumberyard” for LY 1.15. It’s almost done! 🙂 Ahead of its release I’m going to share its Table of Contents to give you an idea of what it will contain. (Hint: a lot!).  

Written by Olex LozitskiyNovember 14, 2017

“Multiplayer Programming in Amazon Lumberyard”

I have published a book on Amazon – “Multiplayer Programming in Amazon Lumberyard: Unofficial C++ Guide to GridMate in Lumberyard 1.11” http://a.co/0kQ40O3 Enjoy! 🙂 If you have any questions ask away!

Written by Olex LozitskiySeptember 5, 2017September 6, 2017

Fine-tuning your build: compiler and linker options in WAF

If you are a power IDE user (Visual Studio, etc) then you are used to setting your own compiler switches, linker switches, pre-processor macros and many other C++ compiler/linker related options. If so you might have wondered what switches does Lumberyard build uses and where can you set your own or remove existing ones? Your […]

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